Pollyanna: How to Be Annoyingly Cheerful

Pollyanna

An orphan moves to Vermont, plays a game of forced positivity, and ruins everyone's bad mood.

Author
by Eleanor H. Porter
Type
novel · Juvenile Fiction
Published
1913
Length
Novel
Status
Public domain
Pollyanna summary

The story in one page

When her father dies, Pollyanna moves to Beldingsville to live with her wealthy, rigid Aunt Polly. The girl immediately starts preaching 'the Game,' a psychological exercise of finding something to be happy about in every disaster. While Aunt Polly views this as a nuisance, the rest of the town falls for it. Pollyanna fixes the local misanthropes, finds husbands for the lonely, and softens the town’s collective grumpiness. Just as she transforms the social landscape, she is struck by a car and loses the use of her legs. After a year of treatment, she recovers, finally walking again while celebrating her own recovery.

Pollyanna characters

Who's who

  • Pollyanna

    Orphan who forces everyone to find silver linings in misery.

  • Miss Polly Harrington

    Wealthy aunt who prioritizes strict household order over affection.

  • John Pendleton

    Reclusive, wealthy neighbor who dislikes the outside world.

  • Nancy

    Kitchen maid who acts as Pollyanna’s first sounding board.

Pollyanna themes & meaning

What it's really about

The Game
Finding a reason to rejoice in any situation.
Social reform
Changing a town by changing individual perspectives.

Why it's memorable

  • Pollyanna sleeping on a sealskin coat on the porch roof.
  • The discovery of eight hundred Bible verses about rejoicing.
Pollyanna ending

The ending, explained

Spoilers — show the ending

Pollyanna recovers at a specialized hospital, eventually walking again and writing a jubilant letter home about her steps.

Pollyanna discussion questions

For your book club

  1. Can toxic positivity actually be a weapon?
  2. Why does a broken leg serve as the ultimate narrative test?
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